So the super secret project I was working on last time (and which has been sucking vast amounts of my time since) is finally out in the open and glistening in the moonlight like a freshly dropped cow-pat. Critical Distance is operating at about 60% capacity so don't expect too much too soon, but the core idea remains solid - accepting submissions for exemplary critical pieces of games writing.
And it's also the new home for my This Week In Videogames series. Hop along now and catch up on the best of the blog-o-sphere of the week.
Monday 20 April 2009
Secret Projects and Miscellaneous Errata
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